State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top Down Games Performance on iOS in South Africa Q3 2021

In Q3 2021, the top five top-down games on iOS in South Africa showed varied performance in terms of weekly downloads, revenue, and active users, according to Sensor Tower data.

Top Down Games Performance on iOS in South Africa Q3 2021

Throughout Q3 2021, the top five top-down games on iOS in South Africa exhibited diverse trends in weekly downloads, revenue, and active users. Below is an overview of each game’s performance.

Candy Crush Soda Saga from King saw fluctuating weekly revenue, peaking at approximately $4.6K at the end of August and maintaining a steady average around $3.7K to $4.5K for most of the quarter. Weekly downloads experienced a downward trend, starting from 827 in late June and dipping to 533 by the end of September. Active users showed a slight decline, from 14.9K in late June to 13.9K by the end of the quarter.

Clash Royale by Supercell demonstrated a variable revenue pattern, with notable peaks reaching around $6.2K in early September. Weekly downloads ranged between 495 and 765, showing a slight increase towards the end of the quarter. Active users fluctuated, starting at 16.5K in late June, peaking at 17.2K in early July, and eventually settling at 14.2K by the end of September.

Bingo Blitz™ - BINGO Games from Playtika Santa Monica, LLC had moderate weekly revenue, peaking at around $3.6K in mid-September. Weekly downloads were relatively low, fluctuating between 16 and 122 throughout the quarter. Active users remained fairly stable, oscillating between 296 and 416.

Farm Heroes Saga, another title from King, showed consistent revenue, peaking at approximately $2.5K in early July. Weekly downloads saw a decline, starting at 504 in early July and dropping to 38 by late September. Active users also decreased, from 6.5K in early July to 4.2K by the end of the quarter.

Toy Blast by Peak Games experienced a steady weekly revenue, peaking at around $3.1K in late June and maintaining around $1.6K to $2.1K for most of the quarter. Weekly downloads started at 374 in early July and saw a significant drop to 38 by late September. Active users showed a slight decline from 4.6K in early August to 3.9K by the end of September.

This data, provided by Sensor Tower, highlights the varying performance of top-down games on iOS in South Africa during Q3 2021. For more insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021